How can Second Life provide value to businesses that use it? Answer: Second life may also serve as a new marketing tool. Second Life can provide value to businesses that use it by providing a low-cost birthing ground for new industries and transform businesses, commerce, marketing and learning much the way the Web has done. It can help facilitate internal communications and help companies recruit tech- sax. n. y employees. Second Life provides businesses with tools for online conferencing, online collaboration, knowledge management, and prototyping.
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Companies can test ew products using S -D rendering programs. They can experiment with new marketing and advertising campaigns to see how people react. They can receive feedback on real-world products or services. Question 2: What kinds of businesses are most likely to benefit from a presence on Second Life? Why? Answer: Retail businesses that are already used to doing business online may have an easier time of establishing a viable presence on Second Life. They are used to advertising and marketing to customers online and have the systems built for taking orders, accepting payments, and shipping products.
Other companies, like 18M, that ave established online collaboration systems and online knowledge management systems will probably have an easier time using Second Life as another outlet for these activities. Question 3: Considering what you have learned about Second Life, how could you, as an individual, create a modest start-up business on the Grid? What goods would you sell? Why would this be a good choice of product? What, in simple terms, would your business plan be? Why would it work? Answer: One potential new business would be to sell furnishings for online spaces. People inherently want to furnish and decorate their private spaces.
The products could be bought and sold. The start-up cost I can create the furnishers how to deliver the products, customer follow-up ideas, and financial planning. Question 4: Visit eBay on the Web and see what Second Life items you can find listed for auction. How would you rate the activity surrounding these items? Are you surprised by what you see? Why or why not? Answer: Obviously the information for this question will fluctuate. As of this writing, eBay offered 211 items. They included how-to manuals for making money on Second Life, a guide to selling land, and selling linden dollars.
I m surprised to realize how advanced and pervasive sites like Second t Li e nave become. Question 5: What obstacles does Second Life have to overcome in order to become a mainstream business tool? Does it face fewer or more obstacles to become a mainstream educational tool? To what do you attribute the difference? Answer: Second Life needs to overcome the idea and perception that -of-use, interoperability between pre-established business between its system and external business systems -input into either system. Second Life faces more obstacles in trying to become a mainstream educational tool.
Educators are inherently opposed to online, distance education because it supposedly lacks the face-to-face communication between teachers and students. However, as more education is carried online, Second Life has all the tools in place to make it easy to conduct classes, especially its online collaboration tools. Question 6: would you like to interview for a Job using second life? Why or why not? Answer: I won t like to be interviewed fro a Job using second life. Because it is Just a game for me. My appearnce, speech, intellegence can t be shown through a avatar. So for Job interview I would prefer one on one communications.